Prototyping
Wireframes and mockups
Animation Prototype System Prompt
Design a systematic animation language for a product — with a motion token system, component-level animation specs, page transition architecture, and the performance constraints that prevent animation from becoming a liability in production.
Design Sprint Prototype Prompt
Build a design sprint prototype in one day — scoped to the critical path, realistic enough to produce valid test findings, and structured so five participants answer the sprint question definitively.
Stakeholder Demo Prototype Prompt
Build a prototype specifically designed for stakeholder demos — with a narrative arc, controlled interaction paths, pre-empted objections, and the decision framing that converts a demo into a sign-off.
Prototype Fidelity Strategy Prompt
Define the right prototype fidelity for each stage of the design process — matching investment to the decision being made, preventing over-engineering early prototypes, and avoiding under-specification at handoff.
Design Critique Prototype Framework Prompt
Structure a prototype and critique session that produces actionable design decisions — not opinion loops. Define what feedback is in scope, how it is collected, and how it is resolved without consensus paralysis.
Mobile Prototype Patterns Prompt
Design mobile prototypes that accurately represent gesture interactions, native navigation patterns, and platform-specific behaviors — so what engineers implement matches what was tested, not what was approximated.
Usability Testing Prototype Design Prompt
Design a prototype specifically built for usability testing — with the right fidelity level, task-aligned flows, realistic content, and the failure states that reveal whether users understand the system or are just guessing correctly.
Interaction Design Specification Prompt
Write interaction specifications that engineers implement correctly the first time — with trigger-action-feedback models, timing values, easing curves, and the edge case behaviors that prevent QA cycles from becoming redesign cycles.
Prototype-to-Handoff System Design Prompt
Build a prototype-to-handoff system that eliminates the gap between what designers prototype and what engineers build — with annotation standards, spec completeness requirements, and the handoff review process that catches ambiguity before it becomes a bug.
Rapid Prototype Planning & Fidelity Framework Prompt
Design a prototyping strategy that matches fidelity to the question being answered — so that the team builds the minimum prototype required to validate the assumption, not the most impressive prototype they can build before the deadline.